tag:blogger.com,1999:blog-7372646503928378490.post1323185326932764346..comments2023-10-17T15:45:04.861+01:00Comments on Silver Blade Adventures: [Article] Dragon MenAnonymoushttp://www.blogger.com/profile/05646247954542936623noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7372646503928378490.post-22146920529084196512009-02-14T12:42:00.000+00:002009-02-14T12:42:00.000+00:00Good post. I actually like the idea of dragon men...Good post. I actually like the idea of dragon men too, and I will be including them in my next canmpaign.Mr Baronhttps://www.blogger.com/profile/07502432352346301026noreply@blogger.comtag:blogger.com,1999:blog-7372646503928378490.post-21718051600039990102008-12-01T05:49:00.000+00:002008-12-01T05:49:00.000+00:00Hello, Jeff. Glad you are enjoying the blog and my...Hello, Jeff. Glad you are enjoying the blog and my internet ramblings in general!<BR/><BR/>I agree that dragon men as a core race is striking in its oddness. I assume this is also what has fuelled speculation that it is largely part of a move towards recreating an identifiable intellectual property distinct from the open game license and system reference document.<BR/><BR/>I guess there is some justification in the title of the game, but really I am bit of a humanocentrist in my preferences for adventure games. I do not even like gnomes and halflings all that much as player characters, despite having played a long line of halflings myself.<BR/><BR/>On the other hand, I am loving James Mishler's session reports from his <I>Greyhawk</I> campaign, and there seem to be a lot of gnomes and halflings running about there! I guess sometimes I don't know what I like...Anonymoushttps://www.blogger.com/profile/05646247954542936623noreply@blogger.comtag:blogger.com,1999:blog-7372646503928378490.post-33919902497894631242008-11-24T18:30:00.000+00:002008-11-24T18:30:00.000+00:00I'm still on the fence about dragon-men. Having th...I'm still on the fence about dragon-men. Having them as a core race strikes me as ...odd. Kind of like some sort of newness is being force-fed to me instead of being optional. <BR/><BR/>Good post. I need to think about it some more. I like your blog and postings. Always thoughtful. I sunscribed. Cheers!Jeffhttps://www.blogger.com/profile/02269727660667017348noreply@blogger.comtag:blogger.com,1999:blog-7372646503928378490.post-70784962844705735282008-11-18T03:15:00.000+00:002008-11-18T03:15:00.000+00:00It is funny, we have had access to the Complete Bo...It is funny, we have had access to the <I>Complete Book of Humanoids</I> since the early to mid nineties, but I have only ever seen it used for player character generation once, and that was as a joke. Most of the groups I can recall or still have records for were predominantly human, even though everyone knew the advantages and disadvantages. I suspect my youthful view that "multi classing is for munchkins" might have had something to do with that, but still...<BR/><BR/>Yeah, definitely viable monsters and almost certainly a gimmick in D20/4e. I considered writing up some conversion notes to create dragon men classed characters for OSRIC, but I would probably never use them, so not much point. Pretty simple to do, though, which is one of the strengths of these traditional adventure games.<BR/><BR/><I>Although I wouldn't always have the wings vestigial - perhaps allowing some to glide or reduce falling damage.</I><BR/><BR/>I decided to make the wings vestigial partly to keep them "footsoldiers" and partly because I am a little uncomfortable with the aesthetic. Still, I could definitely imagine a variation of dragon men capable of flight.<BR/><BR/><I>And what about different races of dragon men, black ones explode right?</I><BR/><BR/>Heh, heh. I was definitely thinking there could be multiple races and types, but I think I will leave the exploding dragon men on Krynn... :DAnonymoushttps://www.blogger.com/profile/05646247954542936623noreply@blogger.comtag:blogger.com,1999:blog-7372646503928378490.post-40821172124150611662008-11-15T16:13:00.000+00:002008-11-15T16:13:00.000+00:00I baulked at the idea of Dragon Men as a character...I baulked at the idea of Dragon Men as a character class, probably for similar associations with the draconians, always the foe, never the friend. I think I had a similar reaction to any hybrid race; lizard men, hobgoblins etc. being presented as a player class.<BR/><BR/>That said character choice should be based on the campaign setting rather than a rule system and I can easily see players rolling dragon men/women or other hybrid beasties to fit with the current plot/society/theme etc.<BR/><BR/>I think my first view is probably racist from my own preference with character choice, when most fantasy exposure would cast them as fiends for the human barbarian to crush or the halfling to outwit. I think it's the baggage I carry that jarrs with the idea but still I resent being told that I need to think about being a dragon man or allowing them in a campaign.<BR/><BR/>I agree they are viable monsters and even characters in the right setting, but the choice to make then a main class for 4e simply makes me think gimmick rather than adopting the idea with enthusiasm.<BR/><BR/>Still, I like the beastiary entry Matthew, places them nicely in fantasy mythos. Although I wouldn't always have the wings vestigial - perhaps allowing some to glide or reduce falling damage. And what about different races of dragon men, black ones explode right? :DSolarhttps://www.blogger.com/profile/11572173459598439129noreply@blogger.com